Free eBook: Zoombinis
Building computational thinking practices through play for grades 3 and up.
Dive into the research that shows how when teachers use Zoombinis in classrooms, along with accompanying Zoombinis curriculum activities, students' computational thinking practices improve.
Sections in this eBook include:
- About Zoombinis
- Content Standards
- Research & Impact
- Key Findings
- Zoombinis Mapping to Standards
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Fill out this form and discover how this award-winning adventure puzzle game is helping to build computational thinking skills.